Patch day… download, sort the Ui for different things that have been broken, update the mods and start research a bit true 3.3.3
…some first impressions:
Players with existing Marks of Honor can still turn them in to their respective faction’s quest givers, including individual marks for those who may have more marks for one Battleground than another.
While I do approve the use in some way of the remaining marks having this staked for only 10 in your bags… plus the 2 sec gcd is silly. Thank you for making me loses 2h from my wow time just to redeem some marks for a tiny tiny amount.
Culling of Stratholme
Players may now skip the initial introduction dialog to this dungeon once they have completed it at least once.
Is not needed even to comment this.
I love the new look for the quest items. Usually my bag is a bit messy (well, a bit more) and I always find my self in trouble when I loot an item that starts a quest because it takes me up to 5 min to find it :S
I haven’t tried yet to kick some one in a pug but will defo come here and show it, again… thumbs up!
Frozo the Renowned has moved into the Dalaran Magus Commerce Exchange and will be trading your Frozen Orbs for various other trade goods.
Frost lotus for frozen orb is… 2 thumbs up! At least for a raider this is heaven.
I haven’t had time to check everything so I will stop here with what I liked in the patch
… back to main subject. What was in there for my lovely priest?
Hellscream’s Warsong and Strength of Wrynn now provide their bonuses to player pet health and damage, as well as the absorption amounts of Power Word: Shield and Sacred Shield.
Thank you for giving me something that was right to get related to other classes.
Priest
Discipline: Renewed Hope: now has a 60-second duration, up from 20 seconds, but a 15-second cooldown.
I guess Blizzard saw the incoming wave of priests only playing disc (not that it wasn’t already happening) and the spamming buff with Renewed Hope in every single raid that is going on at some point. This, along with the other buffs increasing duration (provided by various classes in a raid environment) I guess it had the goal to reduce the latency. Honestly… I didn’t had time last night to notice but… might be true since for the first time in history we had a raid without to many lag spikes (GunShip anyone?).
Items: Glyph of Scourge Imprisonment: Now reduces the cast time of Shackle Undead by 1 second, up from 0.5 seconds.
Nice, now is worth to use it and not only for PVP, but now, the priests that complained about how hard is to heal in HoR, they can help them self by shackling that nasty hunter. Thumbs up!
Items (bug fix??? or it came with another bug?): Glyph of Power Word: Shield: The heal produced from this glyph is now more correctly treated as a heal for purposes of procing effects that are caused by heals, such as Divine Aegis and the weapon Trauma.
This is where I wanted to get at… Check this log: Blood Princes Council 25H
And here are other 2 logs from the disc priests we had in (yes, we go sometimes with 3 discs…:P)
And here is even more… 42,8%
What Divine Aegis is actually?
Critical heals create a protective shield on the target, absorbing 29 to 30% of the amount healed. Lasts 12 sec.
Let’s take the total raw healing done from the first log: Prayer of Mending+Glyph of Power Word: Shield+Flash heal+Penance=563447
Let’s consider all this were crits (even it wasn’t, ofc)=>30%*563447=169034
- Up time? +70%
- Overhealign done with Divine Aegis? NONE
Where those numbers from the logs comes from?
I suspect a fast fix incoming! Anyone else have a more reliable answer?
Items: Priest Tier-10 4-Piece Healing Set Bonus: Redesigned. This bonus now increases the effectiveness of the caster’s Power Word: Shield by 5% and Circle of Healing by 10%.
I love it for disc… and I’m not the only me! The entire crew of priests from my guild are playing disc now. And… I am the only one that has a holy off spec and I feel guilty when ever I see the other one in the raid is disc so I go holy L
Don’t get me wrong, I love both specs and I play them with pleasure but the bad scaling for holy now is depressive.
In the last night raid I was still waiting to have a Circle of Healing proc /sad face. Is true that a coh will heal for more and it did… but most of it was overhealing, or just helped top off that person who received a shield and was in no danger to die anyway.
That’s all for today… back at writhing leaflets… and editing.

About DA, were you running with multiple Disc Priests before 3.3.3, and did you see odd DA (and other absorb) numbers then?
WoL can only estimate absorbs, so is it possible that each of the Priests is being credited with some or all of the other Priests’ DA procs? If so, this might be genuinely a new thing, or it might just be because you have, as you report, more Disc Priests of late.
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You have there the logs for each priests and yes, is not the first time we run with 3, specially for Princess. (is actually the only one where we use 3) In rest are usually 2. Maybe 1 holy if we lack druids. I will search for a log with 3 disc before patch. i hope is still up.
Hmm, i actually had something else passing my mind:
-if shield is first to be absorbed then it will count on logs
-if aegis is first then the absorption from shield will be taken in consideration as divine aegis.
EDIT:

I took another log where we only had 1 disc last night (Morowgar 25h)
Interesting. That does seem to make multiple absorb sources less likely as a the cause.
I did look at a couple of my old logs, including one for Marrowgar, and DA was accounting for about 10% of the direct heals I did, which is more in line with expectations. We never run with more than one Disc though, and I’ve not raided since the patch, so I don’t have a way of testing the hypothesis.
So that suggests that either the way absorbs are reported, or the way shields are used up, has been changed in some way.
There’s nothing on the WoL forums yet, but I’d be interested in finding out what’s causing it as well. I’ll be looking closely at my logs when I’m next in ICC.
I think that the “fix” on the glyph generated this… will have too see.
I love this game
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