Edit: Swarming shadows wasn’t correct. Fixed now.
How to do it?
Open Power Auras with /powa
Go to Global tab and press import the code you want. The reason you want them in global tab is because will be available on your alts also.
IMPORTANT: if you want to look exactly like mine (considering font) take Dajova Shared Media that i have included in Bati UI.
1. curse-of-torpor (Lady Deathwhisper)
Version:st3.0.0E; gcd:bofalse; b:nu1; anim1:nu1; g:nu0.054901960784314; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:st; size:nu4.0999999046326; torsion:nu1.5; r:nu0.87450980392157; y:nu-30; x:nu77; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu43; alpha:nu1; aurastext:stCURSE ON YOU; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; spec2:botrue; InactiveDueToState:botrue; threshold:nu50; exact:bofalse; textaura:botrue; sound:nu22; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu123; inParty:nu0; HideRequest:bofalse; Active:botrue; aurastextfont:nu8; buffname:stCurse of Torpor; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:botrue; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1; timer.InvertAuraBelow:nu0; timer.dual:bofalse; timer.HideLeadingZeros:bofalse; timer.h:nu1.6499999761581; timer.ShowOnAuraHide:bofalse; timer.UpdatePing:bofalse; timer.Texture:stMonofonto; timer.enabled:botrue; timer.Showing:botrue; timer.lastShownLarge:nu1; timer.lastShownSmall:nu36; timer.y:nu-21; timer.x:nu-107; timer.CustomDuration:nu0; timer.Transparent:bofalse; timer.a:nu1; timer.HideRequest:botrue; timer.id:nu123; timer.cents:botrue
2. Malleable Goo (Putricide)
Version:st3.0.0E; gcd:bofalse; b:nu0; anim1:nu4; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:st; size:nu2.4800000190735; torsion:nu0.80000001192093; r:nu0.90980392156863; y:nu116; x:nu19; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu13; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; alpha:nu1; aurastext:stMalleable Goo NOW!!!; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; spec2:botrue; threshold:nu50; exact:bofalse; InactiveDueToState:botrue; textaura:botrue; sound:nu24; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu124; inParty:nu0; HideRequest:bofalse; Active:botrue; aurastextfont:nu8; buffname:stMalleable Goo; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:botrue; UseOldAnimations:bofalse; begin:nu6; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu2
3. Gaseous bloat (Putricide) – here are 2 codes for 2 text messages on your screen

Version:st3.0.0E; gcd:bofalse; b:nu0; anim1:nu1; g:nu0.43137254901961; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Holiday_ToW_SpiceCloud; size:nu1.4299999475479; torsion:nu1; r:nu1; y:nu-63; x:nu39; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; alpha:nu1; aurastext:stGaseous Bloat on YOU; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; spec2:botrue; InactiveDueToState:botrue; threshold:nu50; exact:bofalse; textaura:botrue; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu129; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu8; buffname:stGaseous Bloat; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1
Version:st3.0.0E; gcd:bofalse; b:nu0; anim1:nu1; g:nu0.43137254901961; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Holiday_ToW_SpiceCloud; size:nu2.3999998569489; torsion:nu1.5; r:nu1; y:nu-103; x:nu-71; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; alpha:nu1; aurastext:stHeal and MOVE; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; spec2:botrue; InactiveDueToState:botrue; threshold:nu50; exact:bofalse; textaura:botrue; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu130; inParty:nu0; HideRequest:bofalse; Active:botrue; aurastextfont:nu8; buffname:stGaseous Bloat ; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:botrue; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1
4. Gas spore (Festergut)
Version:st3.0.0E; gcd:bofalse; b:nu0.97254901960784; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Shadow_CreepingPlague; size:nu1.3500000238419; torsion:nu1; r:nu0; y:nu43; x:nu94; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; alpha:nu1; aurastext:stYou have SPORE; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; spec2:botrue; InactiveDueToState:botrue; threshold:nu50; exact:bofalse; textaura:botrue; sound:nu17; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu125; inParty:nu0; HideRequest:bofalse; Active:botrue; aurastextfont:nu8; buffname:stGas Spore; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:botrue; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1; timer.InvertAuraBelow:nu0; timer.dual:bofalse; timer.HideLeadingZeros:bofalse; timer.h:nu1.6000000238419; timer.ShowOnAuraHide:bofalse; timer.UpdatePing:bofalse; timer.Texture:stMonofonto; timer.enabled:botrue; timer.Showing:botrue; timer.lastShownLarge:nu10; timer.lastShownSmall:nu92; timer.y:nu26; timer.x:nu-94; timer.CustomDuration:nu0; timer.Transparent:bofalse; timer.a:nu1; timer.HideRequest:botrue; timer.id:nu125; timer.cents:botrue
5. Pact of the Darkfallen /Bloodfallen (also, are 2 codes here just because I like more effects on my screen) - Blood Queen Lana’thel
Version:st3.0.0E; gcd:bofalse; b:nu0; anim1:nu4; g:nu0.13725490196078; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:st; size:nu4.210000038147; torsion:nu1; r:nu1; y:nu-30; x:nu0; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; alpha:nu1; aurastext:stPACT! – MOVE CENTER; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; buffname:stPact ; spec2:botrue; stacksOperator:st>=; realaura:nu1; InactiveDueToState:botrue; threshold:nu50; exact:bofalse; textaura:botrue; sound:nu24; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu134; inParty:nu0; HideRequest:bofalse; Active:botrue; aurastextfont:nu18; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:botrue; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1
Version:st3.0.0E; gcd:bofalse; b:nu0; anim1:nu4; g:nu0.13725490196078; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Shadow_DestructiveSoul; size:nu0.93000000715256; torsion:nu1; r:nu1; y:nu-30; x:nu0; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; alpha:nu1; aurastext:stPACT! – MOVE CENTER; symetrie:nu0; owntex:bofalse; isResting:nu0; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; buffname:stPact ; spec2:botrue; stacksOperator:st>=; realaura:nu1; InactiveDueToState:bofalse; threshold:nu50; exact:bofalse; textaura:bofalse; sound:nu0; wowtex:botrue; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu135; inParty:nu0; HideRequest:bofalse; Active:botrue; aurastextfont:nu18; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:botrue; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1
6. Swarming shadows – Blood Queen Lana’thel

Version:st3.0.0E; gcd:bofalse; b:nu1; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:st; size:nu5; torsion:nu1; r:nu1; y:nu52; x:nu0; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; alpha:nu1; aurastext:stShadow on YOU, RUN!!!; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:bofalse; InactiveDueToState:bofalse; textaura:botrue; spec2:botrue; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu138; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu8; buffname:stSwarming Shadows; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; sound:nu17; finish:nu1
7. Mutated Infection – Rotface (again, 2 codes…silly, i know)

Version:st3.0.0E; gcd:bofalse; b:nu0; anim1:nu7; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_Creature_Disease_02; size:nu0.75; torsion:nu1; r:nu0.11372549019608; y:nu110; x:nu180; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu51; alpha:nu1; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu20.25; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu3; spec2:botrue; stacksOperator:st>=; realaura:nu1; TimeToHide:nu25531.425; InactiveDueToState:botrue; threshold:nu50; exact:bofalse; textaura:bofalse; sound:nu17; wowtex:botrue; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu121; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stMutated Infection; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu1; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1
Version:st3.0.0E; gcd:bofalse; b:nu0.003921568627451; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_Creature_Disease_02; size:nu2.5199999809265; torsion:nu0.5; r:nu0; y:nu5; x:nu103; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; alpha:nu1; aurastext:stStart MOVING; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; spec2:botrue; anim2:nu0; stacksOperator:st>=; realaura:nu1; InactiveDueToState:botrue; threshold:nu50; exact:bofalse; textaura:botrue; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu122; inParty:nu0; HideRequest:bofalse; Active:botrue; aurastextfont:nu8; buffname:stMutated Infection; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:botrue; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1; timer.InvertAuraBelow:nu0; timer.dual:bofalse; timer.HideLeadingZeros:bofalse; timer.h:nu1.5500000715256; timer.ShowOnAuraHide:bofalse; timer.UpdatePing:bofalse; timer.Texture:stMonofonto; timer.enabled:botrue; timer.Showing:botrue; timer.lastShownLarge:nu21; timer.lastShownSmall:nu33; timer.y:nu0; timer.x:nu-93; timer.CustomDuration:nu0; timer.Transparent:bofalse; timer.a:nu1; timer.HideRequest:botrue; timer.id:nu122; timer.cents:botrue
Does this code work with the Germanclient to ? or English only..
Since I used the englesh name of the spells… you can figure out.
Excellent!
I have put a link in to this page from the PowerAura Wiki
http://powerauras.wikispaces.com/ICC+Raid+-+Boss+Debuffs
cheers
woot thanks hon! this will be helpful!
edited and using now in GermanClient.. hope wie wil going today and onehit the bloodqueen xD
one thing about “Pact of the Darkfallen” your only added PACT to the buffname:”….” .. ist that okay ? or need i to write the fullname of the spell in german?
so long
raku
yes, Pact is enough
Would just putting “Pact” error if you had Demonic Pact? from a Demo Lock?
is demonic pact a DEBUFF? From what i know is a buff so don’t be worried.
The Pact poweraura comes up during XT trash.
thats weird. I did xt this week… including trash and was no power aura appearing. Did you check what debuff you had?
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Can you do an aura timer for the Valithria Dreamwalker fight. I believe the buff on my bar said dream state. Oops I just found a link of it from wowhead. http://www.wowhead.com/?spell=70766
I can do one for the Emerald Vigor.. I think. That one would be good to have a timer until the buff wears off.
http://www.wowhead.com/?spell=70873
BTW thank you so much for the other auras that you have done for ICC.. they have saved my butt plenty. Other people in my guild use them also.
Sure… will have a look when I get home.I have already 3 that I tested them and will post it soon.
I am glad it helps
I apologize Bati for posting links in my comment. I hadn’t seen … or at least I didn’t remember seeing not to do it when I posted.
is ok. It did pass true the spam filter
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I made 2 for Lich King
Plague.
Version:st3.0.0E; gcd:bofalse; b:nu1; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:st; size:nu4.289999961853; torsion:nu1; r:nu1; y:nu142; x:nu1; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; alpha:nu1; aurastext:stPlague on YOU, RUN IN!!!; symetrie:nu0; owntex:bofalse; isResting:nu0; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; spec2:botrue; stacksOperator:st>=; realaura:nu1; InactiveDueToState:botrue; threshold:nu50; exact:bofalse; textaura:botrue; sound:nu17; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu17; inParty:nu0; HideRequest:bofalse; Active:botrue; aurastextfont:nu8; buffname:stnecrotic plague; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:botrue; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1
Defile
Version:st3.0.0E; gcd:bofalse; b:nu1; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:st; size:nu5; torsion:nu1.1000000238419; r:nu1; y:nu52; x:nu0; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; alpha:nu1; aurastext:stDefile RUN OUT!!!; symetrie:nu0; owntex:bofalse; isResting:nu0; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; spec2:botrue; stacksOperator:st>=; realaura:nu1; InactiveDueToState:botrue; threshold:nu50; exact:bofalse; textaura:botrue; sound:nu17; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu18; inParty:nu0; HideRequest:bofalse; Active:botrue; aurastextfont:nu8; buffname:stDefile; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:botrue; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1
Hey Bati ..
i take your concept and added some Buffs to my Blog in German for our Raidmembers we call this people Movement dyslexics
or Hydrants ^^
Hope it’s okay
Is ok. As long the people get something good out of it
Good luck in raids!
I love you for sharing these <3
How do you make one of these for Soul Reaper? I tried several different options and I cant get it to work at all.
Every time i tried to import one of these setting a LUA error apeares
Interface\AddOns\PowerAuras\PowerAuras.lua:1386: attempt to index global ‘ChatFrameEditBox’ (a nil value)
Count: 1
Call Stack:
(tail call): ?
[C]: ?
Interface\AddOns\PowerAuras\PowerAuras.lua:1386: in function `OnHide’
Interface\FrameXML\StaticPopup.lua:3452: in function `StaticPopup_OnHide’
[string "*:OnHide"]:1: in function
[C]: in function `Hide’
Interface\AddOns\PowerAuras\PowerAuras.lua:1380: in function `OnAccept’
Interface\FrameXML\StaticPopup.lua:3473: in function `StaticPopup_OnClick’
[string "*:OnClick"]:1: in function
I dont know… might be also that meantime Power Aura been updated. Does anyone else have this problem?
ahh the problem got bigger i can put all thoses Buff/Debuffs into PowerAuras but they doesn’t work
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